Fair Shop Philosophy
Eurot should be sustainable without becoming pay-to-win. The shop should help fund the server, but the best long-term advertisement is trust. Players stay when they believe competition is fair.
Good Shop Items
- Outfits, mounts and cosmetic effects.
- Name change and account services.
- House decoration and visual collectibles.
- Premium time and quality-of-life convenience.
- Small boosts with limits, never permanent dominance.
Items To Avoid
- Endgame weapons that skip progression.
- Overpowered armor or charms sold directly.
- Unlimited boosts that make free players irrelevant.
- Exclusive combat power that cannot be earned in-game.
Rule
If an item affects power, it should be earnable in-game or limited enough that effort still matters. Cosmetics can be exclusive. Victory should not be.